article: Egyptian Rat Screw ยท changes
diff --git a/src/card-games/egyptian-rat-screw.md b/src/card-games/egyptian-rat-screw.md new file mode 100644 index 0000000..fd9a179 --- /dev/null +++ b/src/card-games/egyptian-rat-screw.md @@ -0,0 +1,64 @@ +# Egyptian Rat Screw (ERS) + +ERS is a fast paced game which can accomodate a wide range of number of players. + +Deal an entire standard deck of 52 cards face down to all players. +The goal is to collect all the cards into ones own stack. + +Players pick up their cards and hold them in a stack face down. +On each turn a player flips the top card of their stack face up onto the stack in the middle of the table. +If the card played creates a matching condition or is a special card (see below) players race to slap the stack. +Being the first to slap wins that player the stack, which they pick up into the bottom of their own. +The player who picks up the stack then plays the next card. +Play begins with the player to the left of the dealer and proceeds clockwise. + +# Matching Conditions + +A variety of matching conditions may be played, +and usually players agree on a set of rules before beginning the game. + +Some common rules include: + +- Doubles: two cards of the same rank are played in a row. +- Sandwich: two cards of the same rank are played with any single card between them. +- Marriage: a queen is played on a king or a king is played on a queen. +- Top and Bottom: a card is played which matches the rank of the bottom card of the stack. +- Two to Ten: two cards are played which sum to ten. (Aces are worth one.) + +Some less common rules include: + +- Run: three or more sequential values cards are played in a row. +- Add to Ten: the last set of cards (any number) sum to ten. + +Keep in mind that some rules may overlap with others. +For example, if a player plays a run of three cards and the last two sum to ten, +then there are two matching conditions and players should slap regardless. + +# Special Cards + +ERS can be played with or without special cards which introduce some luck into the game. +The special cards are ranked in order Jack, Queen, King, and Ace. +When a special card is played the next player has a corresponding number of chances to play another special card. +If the next player successfully plays a special card then the next player now has to do the same. +This continues until some player fails to play a special card. +The last player who played a special card then wins the stack. + +- Jack: one chance +- Queen: two chances +- King: three chances +- Ace: four chances + +# Penalties + +You can choose to play ERS in a strict or relaxed manner. +When playing strictly consider introducing penalties. + +- Slapping in error: a player who slapped when there is no match must give their top card to the player who played the last card. +- Out of turn: a player who plays out of turn must give their top card to the player whose turn it was. +- Missed slap: a player who places the next card when there was a match in the stack discards their top card into a discard pile, which is picked up along with the stack on the next successful slap. + +# Slapping In + +Optionally players may agree to allow slapping-in to the game. +Players who have no cards may still slap the stack. +This can make it very difficult to complete a game.