Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
diff --git a/src/card-games/kombio.md b/src/card-games/kombio.md new file mode 100644 index 0000000..68050b7 --- /dev/null +++ b/src/card-games/kombio.md @@ -0,0 +1,86 @@ +# Kombio + +Kombio is a game about speed, memory, and deception. +It can be played with either a standard deck of 52 cards or a [special deck](https://kombio.cards/) designed for the game. + +Shuffle the deck and deal each player four cards face down. +Without looking players arrange their cards into a 2x2 grid in front of them. +The remaining cards are placed face down in the center of the table. + +When all players are ready there is a chance for everyone to view the two cards closest to them in their hand. +This is the last time players may view their own cards without using a power card. + +Play begins either left of the dealer or with the winner of the last round. +The first player turns over the top card of the draw pile and places it face up in the center of the table. + +On a player's turn they may take the top card from either the face up discard pile or the face down draw pile. +One card in the players hand must be replaced with the card which was taken. +There is one, and only one, exception to this rule: if a player draws an action card from the face-down draw pile they may use its power by placing it in the face-up discard pile. + +Play continues until a player, on their turn, declares “Kombio!” – indicating that they believe they have the lowest value hand. +At this time all other players get one last chance to play. +After a player declares “Kombio!” their hand is locked – it cannot be altered by other players and the caller cannot slap cards from their own hand. +They may, however, slap cards from other players hands. + +**Slapping** + +When a card is discarded through normal play it becomes available for slapping. +Any player can grab a matching card from the table and slap it onto the discard pile. +Of course it is up to the player to be sure that the card they are slapping is a match. +If it is not a match there are penalties to pay! + +A successful slap always reduces the number of cards in the slapper's hand. +When the card came from another player's hand the slapper may choose one of their own card to replace the one which was slapped. + +Slapping is an asynchronous action in Kombio. +Anyone may do it at any time and it does not affect the order of play. + +# Penalties + +When playing strictly penalize actions which reveal information or interfere with the ability to capitalize on information. +You may find additional behaviour to penalize, depending on the strength of your relationships with the other players. + +Error | Penalty +---|--- +Peeking at your own card | Your hand is increased by the top card from the draw pile. +Revealing someone else's card | Top card of the face up discard pile either replaces a card in the victim's hand or is added to the offender's hand. If the victim takes the card themselves then the card it replaces is added to the offender's hand. +Declaring an action card before placing it | Your hand is increased by the top card from the draw pile. + +# Decks + +Distribution of card values in the deck makes a big difference in Kombio gameplay. +For instance having too few action cards removes agency from the players, +and having too many low-value cards takes away the fun of fighting over that special card everyone is eyeing. + +Including the zero and negative one cards is an important aspect of Kombio as it allows players to camoflage their low-value hand. + +## Kombio Deck + +**Distribution** +Card values range from -1 to 14. +There are five cards of each value, save the following exceptions: +- -1 and 0 have three cards each. +- 13 and 14 have two cards each. + +**Actions** +- 7 and 8: view a card in your hand +- 9 and 10: view a card in another player's hand +- 11 and 12: do a blind swap of any two cards on the table +- 13: look at one card on the table and, if desired, swap it with any other card on the table +- 14: look at any two cards on the table and, if desired, swap them + +## Standard Playing Cards + +When I play Kombio with a standard deck of 52 cards I use the following values: + +** Values** +- Red Aces: -1 +- Red Kings: 0 +- Black Aces: 1 + +**Actions** +- 6 and 7: view a card in your hand +- 8 and 9: view a card in another player's hand +- Jacks and 10s: do a blind swap of any two cards on the table +- Queens: look at any one card on the table and, if desired, swap it with any other card on the table +- Black Kings: look at any two cards on the table and, if desired, swap them